Commit 38024086 authored by Gerrit Renker's avatar Gerrit Renker
Browse files

dccp ccid-2: Update code for the Ack Vector input/registration routine



This patch updates the code which registers new packets as received, using the
new circular buffer interface. It contributes a new algorithm which
 * supports both tail/head pointers and buffer wrap-around and
 * deals with overflow (head/tail move in lock-step).

Signed-off-by: default avatarGerrit Renker <gerrit@erg.abdn.ac.uk>
parent 5753fdfe
......@@ -131,6 +131,156 @@ u16 dccp_ackvec_buflen(const struct dccp_ackvec *av)
return __ackvec_idx_sub(av->av_buf_tail, av->av_buf_head);
}
/**
* dccp_ackvec_update_old - Update previous state as per RFC 4340, 11.4.1
* @av: non-empty buffer to update
* @distance: negative or zero distance of @seqno from buf_ackno downward
* @seqno: the (old) sequence number whose record is to be updated
* @state: state in which packet carrying @seqno was received
*/
static void dccp_ackvec_update_old(struct dccp_ackvec *av, s64 distance,
u64 seqno, enum dccp_ackvec_states state)
{
u16 ptr = av->av_buf_head;
BUG_ON(distance > 0);
if (unlikely(dccp_ackvec_is_empty(av)))
return;
do {
u8 runlen = dccp_ackvec_runlen(av->av_buf + ptr);
if (distance + runlen >= 0) {
/*
* Only update the state if packet has not been received
* yet. This is OK as per the second table in RFC 4340,
* 11.4.1; i.e. here we are using the following table:
* RECEIVED
* 0 1 3
* S +---+---+---+
* T 0 | 0 | 0 | 0 |
* O +---+---+---+
* R 1 | 1 | 1 | 1 |
* E +---+---+---+
* D 3 | 0 | 1 | 3 |
* +---+---+---+
* The "Not Received" state was set by reserve_seats().
*/
if (av->av_buf[ptr] == DCCPAV_NOT_RECEIVED)
av->av_buf[ptr] = state;
else
dccp_pr_debug("Not changing %llu state to %u\n",
(unsigned long long)seqno, state);
break;
}
distance += runlen + 1;
ptr = __ackvec_idx_add(ptr, 1);
} while (ptr != av->av_buf_tail);
}
/* Mark @num entries after buf_head as "Not yet received". */
static void dccp_ackvec_reserve_seats(struct dccp_ackvec *av, u16 num)
{
u16 start = __ackvec_idx_add(av->av_buf_head, 1),
len = DCCPAV_MAX_ACKVEC_LEN - start;
/* check for buffer wrap-around */
if (num > len) {
memset(av->av_buf + start, DCCPAV_NOT_RECEIVED, len);
start = 0;
num -= len;
}
if (num)
memset(av->av_buf + start, DCCPAV_NOT_RECEIVED, num);
}
/**
* dccp_ackvec_add_new - Record one or more new entries in Ack Vector buffer
* @av: container of buffer to update (can be empty or non-empty)
* @num_packets: number of packets to register (must be >= 1)
* @seqno: sequence number of the first packet in @num_packets
* @state: state in which packet carrying @seqno was received
*/
static void dccp_ackvec_add_new(struct dccp_ackvec *av, u32 num_packets,
u64 seqno, enum dccp_ackvec_states state)
{
u32 num_cells = num_packets;
if (num_packets > DCCPAV_BURST_THRESH) {
u32 lost_packets = num_packets - 1;
DCCP_WARN("Warning: large burst loss (%u)\n", lost_packets);
/*
* We received 1 packet and have a loss of size "num_packets-1"
* which we squeeze into num_cells-1 rather than reserving an
* entire byte for each lost packet.
* The reason is that the vector grows in O(burst_length); when
* it grows too large there will no room left for the payload.
* This is a trade-off: if a few packets out of the burst show
* up later, their state will not be changed; it is simply too
* costly to reshuffle/reallocate/copy the buffer each time.
* Should such problems persist, we will need to switch to a
* different underlying data structure.
*/
for (num_packets = num_cells = 1; lost_packets; ++num_cells) {
u8 len = min(lost_packets, (u32)DCCPAV_MAX_RUNLEN);
av->av_buf_head = __ackvec_idx_sub(av->av_buf_head, 1);
av->av_buf[av->av_buf_head] = DCCPAV_NOT_RECEIVED | len;
lost_packets -= len;
}
}
if (num_cells + dccp_ackvec_buflen(av) >= DCCPAV_MAX_ACKVEC_LEN) {
DCCP_CRIT("Ack Vector buffer overflow: dropping old entries\n");
av->av_overflow = true;
}
av->av_buf_head = __ackvec_idx_sub(av->av_buf_head, num_packets);
if (av->av_overflow)
av->av_buf_tail = av->av_buf_head;
av->av_buf[av->av_buf_head] = state;
av->av_buf_ackno = seqno;
if (num_packets > 1)
dccp_ackvec_reserve_seats(av, num_packets - 1);
}
/**
* dccp_ackvec_input - Register incoming packet in the buffer
*/
void dccp_ackvec_input(struct dccp_ackvec *av, struct sk_buff *skb)
{
u64 seqno = DCCP_SKB_CB(skb)->dccpd_seq;
enum dccp_ackvec_states state = DCCPAV_RECEIVED;
if (dccp_ackvec_is_empty(av)) {
dccp_ackvec_add_new(av, 1, seqno, state);
av->av_tail_ackno = seqno;
} else {
s64 num_packets = dccp_delta_seqno(av->av_buf_ackno, seqno);
u8 *current_head = av->av_buf + av->av_buf_head;
if (num_packets == 1 &&
dccp_ackvec_state(current_head) == state &&
dccp_ackvec_runlen(current_head) < DCCPAV_MAX_RUNLEN) {
*current_head += 1;
av->av_buf_ackno = seqno;
} else if (num_packets > 0) {
dccp_ackvec_add_new(av, num_packets, seqno, state);
} else {
dccp_ackvec_update_old(av, num_packets, seqno, state);
}
}
}
/*
* If several packets are missing, the HC-Receiver may prefer to enter multiple
* bytes with run length 0, rather than a single byte with a larger run length;
......
......@@ -29,6 +29,9 @@
/* Estimated minimum average Ack Vector length - used for updating MPS */
#define DCCPAV_MIN_OPTLEN 16
/* Threshold for coping with large bursts of losses */
#define DCCPAV_BURST_THRESH (DCCPAV_MAX_ACKVEC_LEN / 8)
enum dccp_ackvec_states {
DCCPAV_RECEIVED = 0x00,
DCCPAV_ECN_MARKED = 0x40,
......@@ -116,6 +119,7 @@ extern int dccp_ackvec_parse(struct sock *sk, const struct sk_buff *skb,
u64 *ackno, const u8 opt,
const u8 *value, const u8 len);
extern void dccp_ackvec_input(struct dccp_ackvec *av, struct sk_buff *skb);
extern int dccp_ackvec_update_records(struct dccp_ackvec *av, u64 seq, u8 sum);
extern void dccp_ackvec_clear_state(struct dccp_ackvec *av, const u64 ackno);
extern u16 dccp_ackvec_buflen(const struct dccp_ackvec *av);
......
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